Lucky wheel 4 second method
This game is compatible with scoreboard for HTML5 games, it is a add-ons page where user can submit score and view top 10 leaderboard.
Best online casino offers to play real money
You can get it here.
Add-ons:
IMPORTANT: this game is only compatible with ONE of the add-ons below.
Lucky wheels - HTML5 game
Lucky wheels is a HTML5 game where you spin the wheel to win the points, it come with 2 wheels where it give a second chance to bonus up the score or loss it all.
The ZIP package contains the game with 1280×768 resolution that scales to fit the whole screen device, but it may not be perfectly full screen.
How to play:
1) spin the wheel or tap on the spin button to play
2) you have total 7 ticket chances to get high score
Add-ons:
IMPORTANT: this game is only compatible with ONE of the add-ons below.
This game is compatible with scoreboard for HTML5 games, it is a add-ons page where user can submit score and view top 10 leaderboard. You can get it here.
This game is compatible with membership and rewards system add-on, it is a add-ons page where user can singup, login and retrieve their game data, redeem rewards with the available game points. You can get it here.
Features:
- Wheel settings (total slots, spin direction, spin speed, win point, win type)
- 2 type of games (chances, gambling)
- Each slots can be an image or drawing shape by entering color and text value
- Option to enable/disable second wheel
- Option to enable/disable touch to spin
- Option to preset result
- Complete game customization (text display, images)
- Basic options (enter fullscreen, mute sound, exit game)
- Share score (facebook, twitter, whatsapp)
- High definition (1280×768)
- Auto-resize (responsive)
- Mouse and touch controls
- Run in all platforms (mobile, PC, etc.)
- Browser not support page
- Mobile rotate instruction (for landscape only)
- Make with createjs and P2.Js
Another GTA online casino lucky wheel glitch guarantees supercar prize
GTA online players have uncovered a brand new glitch in the game’s casino that guarantees the featured supercar.
After years of waiting, rockstar games finally swung open the doors to grand theft auto online’s casino on july 23 - renaming the north vinewood location to the diamond casino and resort.
While the long-awaited addition added a ton of new content like cars, housing, and clothing, it hasn’t been without its problems. Players have reported issues with the casino’s stability and plenty of exploits that allow them to rack up insane amounts of chips and cash. And still, despite patches from rockstar, players have noted a fresh method to guarantee an incredibly expensive car.
Screengrab from GTA online players have been waiting for more than six year to run into debts at the GTA online casino.
In a discussion on the gtaonline subreddit, a number of users pointed out that the new ‘four-second method’ on the game’s lucky spin wheel will hand over the showcase car that players see when they walk into the casino.
Players would need to have a ‘fresh wheel’ - one that has the clothing reward selected - before trying to spin four seconds after the game prompts them to. Other players also noted that there is no necessary power at which players need to spin, but the method “practically guarantees the podium car” if they flick down quickly on the left stick.
While rockstar moved quickly to quell the recent inside track exploit, which pretty much allowed players to control the race, the developers have not yet found a way to stop players from taking unlimited spins on said lucky wheel.
Whether or not they are actively looking into this new glitch or not is unknown, but it is clearly a method that shouldn’t be in GTA V considering these podium cars are not meant to be easily won.
Players who attempt to pull off the strategy should be aware that they could face repercussions in the future if the developers begin clamping down on these exploits.
GTA online lucky wheel glitch: how to win the casino podium car
Land the prize you want, including the casino podium car, with this GTA online lucky wheel glitch
It dominates the lobby area of the diamond casino and is impossible to miss, but are you aware of the GTA online lucky wheel glitch associated with it that allows you to keep spinning until you win the prize you want, including the coveted podium car? Normally you'd have to wait 24 hours real time between spins, and you now get an on-screen notification when you enter the GTA online casino telling you how long you have left until your next turn, but with the method outlined here you can keep playing repeatedly for your chance to win items such as casino chips, GTA$, RP, and of course that sought after podium car everyone wants in their collection.
Usually you'd have to accept the first prize the spinner drops on, but if you take advantage of the GTA online lucky wheel glitch we describe here then you can give yourself unlimited respins to earn your reward of choice. Follow this method in GTA online and you could soon be parking a flash new ride in your garage, completely for free.
Another prize worth considering is the mystery item, which covers a wide range of items – you could receive something very low-value such as consumables, but players have also reported winning vehicles such as the rocket voltic or even the rare and highly coveted lost slamvan. If the lucky wheel does land on mystery, you can quickly see what your reward is then follow the process below for another go if you're not satisfied with the outcome.
How to win your choice of prize with the GTA online lucky wheel glitch
(image credit: rockstar games)
To use the GTA online lucky wheel glitch, you need to be ready to quickly quit the game if the outcome of the spin is not the one you want. To do this, interact with the lucky wheel then push the left stick up and quickly pull it down to give it a strong spin, allowing you time to set up the next step. On PS4, press and hold the PS button to bring up the quick menu, then hover over the close application option and hit X twice if you don't get the prize you want. For xbox one, wait until you see what the outcome of your spin is going to be, then if you're not happy with it quickly press the xbox button, scroll to GTA 5 and press the menu button then choose quit. PC users can simply press their defined keyboard shortcut to quit once the result is seen.
All you need to do now is reload the game, and repeat the process for another chance to win the prize of your choice. Due to loading times it can take a short while to get back in, though you can speed things up a little by marking GTA online to load as default in the settings > saving and startup > startup flow menu, and setting the casino penthouse as your starting point on the interaction menu > spawn location option. Obviously, once you receive a prize you're happy with, don't quit the game and continue to collect your reward.
How to always win the casino podium car the GTA online lucky wheel glitch
(image credit: rockstar games)
If you don't want to leave things to chance, there is a method you can use which pretty much guarantees you'll win the podium car every time. To set this up, you need the lucky wheel to be resting on the clothing wedge two sections to the right of the vehicle wedge, as pictured above. You can ensure this set up is in place by playing a solo or invite only online session, otherwise you'll need to hope that nobody else has already spun the wheel in your casino – if they have, find a new session and try again or back out to the single player game and start a new solo/invite only session.
With the lucky wheel starting in the correct location, enter the spinning minigame then hold the left stick diagonally up and left between the 10-11 o'clock position. Wait a couple of seconds then gently bring the stick down while still pushing left – done correctly, the lucky wheel will slowly rotate once and land on the vehicle wedge, as shown in the gif above. You may need to experiment with the angle you hold the stick and speed you move it downwards, but as before you can quickly quit the game if you don't land the prize you're aiming for then reload for another go.
Note that although we were able to successfully replicate this method initially, as seen in the GIF above, we are struggling to do it now which may suggest a hotfix has been applied.
Are there any risks involved with using the GTA online lucky wheel glitch?
(image credit: rockstar games)
Technically all you're doing here is pushing the stick a certain way or quitting the game, but using the GTA online lucky wheel glitch is still gaming the system in order to secure a higher value prize. If rockstar detect irregular activity on your account then it's possible you could receive a temporary or permanent ban, though this is unlikely if you use this glitch responsibly – for example, winning a brand new car or the top cash/RP amount every day is likely to raise suspicions, but a single podium car win among other prizes would not look out of place.
The GTA online lucky wheel glitch has been known by players since the launch of the casino, and due to how it works it could be a difficult exploit for rockstar to counter. However, it's always possible that a hotfix could be deployed to eliminate it at some point, so use it (responsibly) while you can to ensure the reward of your dreams becomes a reality.
You can also check out our predictions for GTA 6 in the video below:
Lucky wheel 12 – HTML5 game
Free download lucky wheel 12 - HTML5 game - codecanyon. It is best for gamification, lucky draw, lucky wheel, wheel 10 slices, wheel 12 slices, wheel 8 slices and wheel of fortune.
Lucky wheel 12 is a small HTML5 game where you spin the wheel to win the reward.
The zip package contains the admin config page allow you to customize your wheel with many options as: graphic, background, total slices and your brand logo.
1) full backend / frontend solution: (not in this package)
Demo site: https://iomgame.Com/luckywheelsystem/ (gafami / 123456)
After purchasing the package => extract the zip package and please open “index.Html” file in the folder “documentation” to see the installation guide.
Beside it, you also access and watch video “quick star” guide from here: https://www.Youtube.Com/watch?V=bkycxwn13_8
Just tap the icon “skynet” or your brand own logo => the wheel will rotate and stop at random reward.
+ wheel customizes: total slices, background, brand logo, reward value, graphic shadow.
+ responsive design well on mobile, tablet and desktop.
+ high resolution support (1366×768).
+ very fast render in almost modern browsers, webview.
+ minimum javascript library: no jquery, just native script and only one SVG library.
+ support spin from both ways: client side or server side.
5.1) how to spin from server side?
// spin from server side const rewardindex = 8; spin(function(data) <
// spin from client side spin(function(data) <
For full example script including call API please go to this link => https://iomgame.Com/testscript/spinwithserver.Js
5.2) how to hide burger menu and redeem menu?
In the wheel.Html => just add class “hide” to that html component
5.3) how to apply my background image?
In the admin page choose “your background” in wallpaper config.
In the export folder copy your background image to folder img/ => and then rename it to custom-bg.Png
5.4) how to enable email sending in gmail?
Please visit this link: https://pepipost.Com/tutorials/send-an-email-via-gmail-smtp-server-using-php/
=> and follow step 1 -> step 4
5.5) how to change default spin sound to your own sound?
=> just copy your sound with the same file name and replace it at this path “media/spinsound.Mp3”
Please contact me via email or skype for any questions related to this product. I support for developing small features with free cost.
Lucky wheel 12 - HTML5 game is high resolution: yes, compatible browsers: firefox, safari, chrome, edge, software version: HTML5.
How to win F1 car from the GTA online casino lucky wheel
Popular youtuber frolickz has claimed to reveal a method that will help players win the podium car from GTA online’s casino lucky wheel in a quicker fashion than previous tips.
After finally opening the doors on the diamond casino and resort in july, rockstar games gave GTA V players the chance to gamble away all the cash they had built up over the years of playing GTA online.
Though, it isn’t all about blowing your money. Players who log in on a daily basis get a chance to spin the casino’s lucky wheel and win anything from points to level up, cash to bolster their bank accounts, and even the different cars that sit inside the gaming paradise.
Rockstar games GTA online players have the chance to use the spin wheel and win some incredible prizes.
These podium cars rotate on a weekly basis as the developers drop their regular updates, meaning you’ve only got a few chances to get them for free. As of writing, the current car is the progren PR4 – the first of the game’s two formula one-inspired vehicles.
Naturally, players are hoping that their daily spins avoid the reputation points, free clothes, and cash, and land on the car spot – and that is where frolickz comes into the play. The youtuber claims that players can glitch out the wheel using a similar method to the old four-second exploit, though it has changed a little now.
How to get an F1 car in GTA online
- Start an invite-only session of GTA online.
- Enter the casino.
- Spin the wheel after four seconds by moving the analog stick from the 11 o’clock position to straight down.
- If you don’t win the car, disconnect your console from the internet and wait for the servers to kick you out of GTA online.
- Reconnect to the internet and re-try the method until you get what you want.
Of course, some players will probably find success with this method quicker than others, as players have reported needing to take more than ten attempts to finally win the car.
However, it is much quicker than needing to quit the game and re-start. We all know how grueling those GTA load times can be.
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Abracadabra lucky wheel
Introduction
Normally electronics projects show some device, which is useful for you. This project tells how you can make a useful electronic device for others, especially for children: electronic lucky wheel.
I will tell first what were my design goals and how I make my first prototype. Then I will explain the processor selection and how the device should work. The power supply and user controls are explained next. An IR-remote control was added on parallel of the start button. I will also explain the program code with high-level c-language. Assembly skills are not needed. Most of published electronics projects include the embedded processor, but the software part is hardy mentioned. In this project the software is the most important functions and it is declared in detail.
This project is presented with pictures, drawings, schematic diagrams, a part lists, a pcb-layout rather than with many words. I know how young people read electronics projects.
All the parts are normal plated though devices. The project can easily duplicated in the schools with help of the teacher even with 12-15 year old children. The young painters can design their own front plate or look my two designs.
A pcb-board can be made available to make a project easy to build.
Design goal
The children's winter festival organised by charity clubs needs every year a new attraction device. I thought it might be possible to build such using modern components. I thought a design goal:
• it must be a familiar tivoli device, but based to electronics.
• one person can easily move it to athletic field with a car.
• it must work 2-3 hours without external power supply.
• it must stand in snow without external support.
• it must give a user a feel of controlling of luck.
• it must give results in numbers, which show small prizes according to the results in the table near by.
• it must be easily built of a normal materials found in home in one weekend.
Mechanical work
With this list in my mind, I looked my garage and found a broken children's bed. It will be converted to free standing electronic lucky wheel. I made a 1200*800*50 mm box with battens strips and plywood. I cut the wooden sidelines of the bed to half to make a tripod by three rods to support the roulette box like a painter’s stand.
Using a 360mm string, I draw a roulette circle by a pencil in the middle of front plate. Then I drilled 32 holes for 5mm leds spaced evenly with a distance of 70 mm. The yellow super bright leds were connected to matrix of 4*8 and wired to 20-pin flat cable from old hard disk cable. I used a hot glue to fix leds and strands to the background. The ICD20 connector goes to a small, perforated PCB board. It has the brains in CPU and power regulator. The power regulator is not absolutely necessary. PIC16F628 works with 6V.
Operating principles
To make an electronic roulette work I needed a processor. The smallest suitable for controlling 12 IO was an 18 pin PIC16F628. A matrix of 32 leds needs 12 I/O-pins. A start button and a sound buzzer take two pins. Normally microchip 18-pin devices has maximum of 13 I/O-pins. This part has however an internal oscillator, which saves two pins and one pin was left over. When roulette starts the leds rotates and blink fast. It seems that every led is on all the time. Actually leds are multiplexed one at the time.
The sound buzzer gives an audio feedback and a feel of a real roulette. After a while the roulette slows down and sound starts clicking like in a real roulette. A list of numbers shows which prize categories. The numbers are intended to show the prizes in the table near the wheel. A child can then select a prize from his winning class. Normally some prizes are more popular than others. This double indirect method enables the operator of the lucky wheel sort or change prizes during the show.
IR remote control and the rotating of the leds
For the charger connector and the start button I drilled two 10 mm holes and then expanded part of holes to 20 mm with cone drill. The big holes protect mains switch and button during transportation. Because it was a little difficult to press the start button, I added a remote control in parallel of the start switch to middle of the led board. Any IR-remote receiver works with this IR-detector. Because now I have a possibility to control the roulette, I added a feature how the user can brake the roulette. By pushing his lucky number, actually any number, he or she can control the lucky wheel. The leds stop more rapidly, but the result is still a random operation. After 30 second from stopping, the roulette starts an attraction mode, i.E. It slowly moves leds on the circle. The labels on the display are painted on random sequence red and black number, so a real roulette operation is also possible.
Generating a random number
The random number is based as fast free running 16-bit timer1 in the microprocessor. It gives a seed number for down counter at the moment when the user press a start button. The leds are displayed by in the sequence based to this counter. Although the leds are rotating in the sequence the numbers are shown random in the front plate, because they are not painted in sequence.
If user breaks the rotation by a remote control, the led end counter is decreased, but not at very last part. 50 led moments can't be controlled. The user has no opportunity to control the final round. Timer 0 controls the blinking of all the leds. So the leds are rotating very fast at first, blinking and sound ticks change the pitch according the rotation speed.
The microprocessor circuit is the simplest one; there is no crystal, not even one series resistors for 32 led. The internal circuit of PIC CPU limits the current of IO-pins to 20-25 ma, which is just suitable for leds.
Power supply
I used 6V 4ah battery and 7805 regulator to power the roulette. It works more than a week of continuous work without charging. Four zinc-carbon batteries and rechargeable nicd batteries works as well. The power regulator uses a standard LM7805 regulator, which may be more easily available than smaller TO-92 can LM78L05. The low voltage drop in some regulators, like LM2931, is better for 6 volts, but it is not easily found in local electronics shops. Also it has some nasty behaviour.
The total current is 20ma even all the lights seems to works at time. A charger indication led shows if the charger is right polarity and it is working. In the field a car cigarette lighter with long wire to DC plug work as a charger.
Program
A source and hex codes are provided for the lucky wheel.
After 40 years of programming I have invented a standard software style for embedded processors: tampere style. If the programmer follows a standard programming practice, a working source code is easy to make each time. These are the rules applied for microchip range of microprocessors:
1. Make list of each used pins and choose them so that they do not interfere others.
2. Record the I/O directions for each pin
3. Make a list of the usage of all the timers and interrupts
4. Select a clock oscillator value and make a list of the fuses to this cpu.
5. Draw a rough sketch of the operations of a main loop and interrupts
6. Define the data structures for common variables. Use structures even if they are not needed. Structures help to understand the usage of the variables.
7. Write the hardware initialise function. Set the direction registers, set the timers, also the timers which is not used. Enable interrupts, PWM, SPI, I2C, UART even if they are not used. Clear all the variables.
8. Read the eeprom-setup to variables, if needed.
9. Write the interrupt stubs, even you do not know exactly the interrupt code.
10. Write the main loop as selection case style
11. Use ON-LINE programming
12. Test the code with some means of the debugging with short interval. Serial communication is the best method, even if it not used in the final application. Some leds or sound output help debugging. Without easy debugging, the programming will last forever.
13. Develop output and input functions at first. These functions are helpful at developing the rest of the code.
14. Check the timing of counters with oscilloscope and led(s).
15. Make continuous backups from the working, but not ready, programs for the later reference.
16. Use old good but different programs as a base of the new program
17. Use descriptive camel-style programming names for variables. In camel style variables are separated by uppercase letters like unsigned int8 mainoperationmode.
18. Define all the variables as signed or unsigned and int1, int8, int16 , int32 or float.
Look the flow diagram of the lucky wheel and the source code.
:
the program starts with three definition rows for the compiler CCS/PCW version 3.X .
#include
#use delay(clock=4000000,restart_wdt)
#fuses NOWDT,PUT,PROTECT,INTRC_IO,NOLVP,NOMCLR,NOBROWNOUT
These three lines define a PIC16F628A cpu with 4mhz internal oscillator, watchdog used, power on timer delay, no low voltage programming enabled. The reset pin is not used for the reset but for the IO-function although it is not used in this application.
Init_hardware() function sets the hardware of the cpu.
Timer1 prescaler is set to 8:1. Timer1 interrupt works with 0.5 ms intervals to get 1khz sound to small speaker. Timer0 prescaler is set to 256. Timer0 interrupt generate timing with 65.536 ms intervals.
All the bits in direction registers of PORTB is set as outputs. PORTA has on input. The four low bits of the PORTA is set as outputs.
The main program has thee modes: wait, attraction and fast run mode. In wait state waitcounter is counted down by timer1 in 65 ms periods
Interrupts:
Timer1 interrupt toggle the sound bit if the sound is required. The sound information is controlled by a soundon bit-variable. At each interrupt the timer1 is set to suitable reload value to get 2*500us square wave. A timer1(0xffc2) command sets the 16-bit timer to 50 counts ( 65536-50=0xffc2) before overflow.
Timer0 interrupt in fast mode blinks the leds connecting the port direction registers to output and input in 65 ms interval. This gives more interesting effect to rotating leds. This interrupt also decrease the endcounter-varible. This variable determines the fast rotating leds. The endcounter starts from random value, which is got from the timer1 at time of start of the fast operation. The routine in timer0 decreses the waittimer variable at the waiting mode. 5 second waittimer is 76 65 ms interrupts.
The main loop
After the rest the wheel makes one fast rotation. Then program waits the start button or signal from the IR-receiver. After five seconds the waitcounter variable is counter to zero. Slow waitmovement()- function starts moving the leds forward in attraction mode. The one second delay between slow movements is divided to 100 pieces of 10us delays in waitdelay( )- function. If the start-signal is found, this function returns 1 and as fast operation starts.
Fastmovement()- function starts rotating the leds, blinks the leds for one second without sound .
After this one second an endcounter value is read from timer1. This variable controls the rotation count. The minimum and maximum values are limited with following sentence.
Endcounter = (get_timer1()&0xff) +200; // 200 *65 ms =13 s-26 s
The soundon-bit is set to control the sound at timer1 interrupt. The endcounter decreases with blinkspeed variable after each led movement.
Only one led in matrix is lit each time. This is done first selecting one rowbit in PORTA and then selecting one columnbit in PORTB. The eye of the human shows many leds rotating all the time.
Breaking the wheel
The user get feel of control of operation by pushing the remote control. He or she is told to use his lucky number, but really any IR-button has a same effect, it decreases the endcounter and increases blinkspeed variables. The rotations stops faster and the delay between the leds is shorter in delay() function. The braking if the last 50 led movement is prevented from user. The sound is switched on and off between led movements to get additional effects.
The final result
When the endcounter is zero the leds stop rotating and show on final result. Although the leds rotate in sequence the numbers in front plate is random. The result can be ODD or EVEN numbers, SMALL or BIG NUMBER, RED or back. Zero do not belong ODD or EVEN categories. The operator wins every time. If the user has selected his or hers lucky number and lucky number is got, the price is still the same. If someone wins bigger price is not good practice. After 5 second the leds starts moving slowly as an attraction mode. It is similar to normal fast mode, but there is no sound and the IR-start do not make break, but starts fast mode.
The experience from real usage
The experience from local children festival was a success. During two hours time in front of a new gadget has a row of eager users from 5 to 15 years old. The younger children operated the wheel helped by their mothers or the operator. The operation costs one euro and the winners got choice of prices: a drawing book, a set of candies or a bar of chocolate.
The net result to charity was 100 euros. The charge in batteries lasted. The sound in the crown can be bigger and light in the leds could be brighter in direct sunlight.
The wheel was easy to carry with one person from handle. It fits inside my station wagon. At first time I used a three-leg strand for the wheel, but later I just put wheel leaning to car. The lucky wheel can be used in school bazaars to attract the younger people and their parents. In birthday parties this can be a highlight for younger children.
Conclusion
A new electronic device is described. It is easy to build and it has also useful functions. The device is the most simple in hardware, complicated in software.
It can be built even without PCB-board as I did it in my first prototype. The price of the component depends the price of the super bright leds. I used yellow 2500 mcd leds. New 9000 mcd leds can be found for 0.5e a piece. A new pack of four nicd 2.5ah batteries costs 4 euros. PIC16F628-I/P costs about the same. Wooden parts costs about 10 euros. The total component price is around 30 euros without wood and plywood.
Abracadabra: an old broken bed was transformed to a new kind of moneymaking device in a weekend.
So, let's see, what we have: buy lucky wheels - HTML5 game by demonisblack on codecanyon. Lucky wheels is a HTML5 game where you spin the wheel to win the points, it come with 2 wheels where it give a second... At lucky wheel 4 second method
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